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The Silicon Review Asia

Eros partnership with Epic Games will bring Unreal Engine to Bollywood

Eros partnership with Epic Games will bring Unreal Engine to Bollywood

Tastes and preferences of people are always changing in the modern, fast-paced world. Especially when you talk about animation and movie making, people want to be amazed all the time. As a reason, you cannot expect to get desired results by using the same old style of animated videos over and over again. To give what the market wants, you need to be aware of the latest trends in motion graphics. As said, Bollywood studio Eros and Fortnite maker Epic Games are partnering to bring the latter's Unreal Engine to film production in India, the two companies have announced. That will bring real-time rendering technology to movie sets and post-production, and help in delivering high-quality pre-visualization, virtual production, and in-camera visual effects (VFX).

Unreal Engine is generally used in games, but it is now showing its diverse usage by branched out into filmmaking. Epic Games has previously worked with the likes of Disney-owned Lucasfilm and ILM (Industrial Light & Magic) on Star Wars movies, series, and VR experiences, Weta Digital and 20th Century Fox on the Planet of the Apes reboot series, and Lionsgate on John Wick 3.

With the help of Unreal Engine, filmmakers can conceptualize an entire scene in computer-generated imagery (CGI) to see how it will look in a finished format. This is known as pre-visualization, or pre-vis in industry parlance. Virtual production involves real-time rendering of CGI elements, such as dragons on Game of Thrones.

Epic unveiled a fifth generation of Unreal Engine back in May, which is expected to arrive in late 2021.

“We are extremely excited to collaborate with Epic Games to further popularize real-time production to India through Unreal Engine,” Eros Group chief content officer Ridhima Lulla said in a mailed statement. “Eros is innovative by nature, and with Unreal Engine, we can bring in better cost efficiency for all our film and television projects across the globe.”

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